Archive for the ‘Motion Detection’ Category
As Kinect hacks go, this one’s not going to bowl you over with its technical complexity, but the effect of what it does is quite dramatic. One of Microsoft’s sensor-rich, camera-laden Xbox accessories has been repurposed to communicate with a Pufferfish spherical projection display — via the magic of WPF and openni — with its motion tracking algorithms serving to control the image on the giant ball. Naturally, the first thing the tweakers behind this mod thought up was a Tolkien-inspired eye that follows people around the room. Sadly, the single Kinect box isn’t enough to provide 360-degree coverage, but it’s probably just a matter of time until they splice an array of them together and creep us out completely. Video after the break.
Update: You asked for the eye of Sauron and now you’ve got it. Second video added after the break.
We haven’t always gotten along with Monster or enjoyed the MSRP of its products, but this latest one shows a bit of promise — and a bit of price gouging too. It’s the Monster iMotion, a car adapter for your iPod or iPhone that not only will charge it via the cigarette lighter but lets you get your motion control on, too. A wave of the mitten can be used to change tracks and the universally familiar “talk to the hand” gesture can pause. It doesn’t look quite as comprehensive as EyeSight‘s tech, but it does have the advantage of being available now — for $120. Hey, check out that gold-plated connector!