Archive for the ‘phone’ Category
Bell’s Motorola Atrix also has HSUPA disabled, Canadians frown upon 400kbps uploads
[Thanks, Steve and @Shift3r]
Bell's Motorola Atrix also has HSUPA disabled, Canadians frown upon 400kbps uploads originally appeared on Engadget on Fri, 18 Mar 2011 06:34:00 EDT. Please see our terms for use of feeds.
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Twitter CEO shoots down talk of a Twitter-branded smartphone before it starts
Think Twitter’s going to follow Facebook and lend its brand to a smartphone? Think again. Twitter CEO Dick Costello said during his Mobile World Congress keynote yesterday that while he does see a need to better integrate Twitter into existing platforms for phones, he sees no need for a Twitter-branded smartphone. Costello cited the ability to take a picture on an Android phone and automatically tweet it as an example of that integration he’d like to see, and further added that he would like to see “more single sign-on experiences,” and “more apps that can tweet without having to go to another app.” Interestingly, Costello also revealed that 40 percent of all tweets come from mobile devices, and that fully half of all active Twitter users are active on more than one platform.
P.S. We should note that Costello seems to have overlooked the trailblazing TwitterPeek, along with everyone else.
Twitter CEO shoots down talk of a Twitter-branded smartphone before it starts originally appeared on Engadget on Tue, 15 Feb 2011 14:01:00 EDT. Please see our terms for use of feeds.
Twitter CEO shoots down talk of a Twitter-branded smartphone before it starts
P.S. We should note that Costello seems to have overlooked the trailblazing TwitterPeek, along with everyone else.
Twitter CEO shoots down talk of a Twitter-branded smartphone before it starts originally appeared on Engadget on Tue, 15 Feb 2011 14:01:00 EDT. Please see our terms for use of feeds.
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Xperia Play MWC 2011 hands-on! (update)

We were able to play two titles, Star Battalion and FIFA -- both found via the applications pane, but they were also highlighted by the eponymous Xperia Play app. (There was additionally the infamous PlayStation Pocket app, but more on that later.) The former title, very much a StarFox ripoff, had tight controlling via both the gamepad and optional accelerometer option. The trackpads wasn't supported, however, but when we swapped over to FIFA, we found the left "pad" could be used for moving the player. Though definitely usable, it felt rough under our thumbs and we couldn't smoothly slide about as we would with an analog nub. It is large enough to do varying degrees of a direction like an analog stick, but you won't really be fine-tuning your shot so much. The indents work really well to help gauge your thumbs' position without having to look down. Both titles took quite a while to load, crashing a few times in the process; we were told this was largely due to early software.
The PlayStation Pocket app on most demo units were as empty as our own model, but a few on hand were running Crash Bandicoot (the "legendary pre-installed title," as referenced in the press conference) for PS One at a smooth 60 frames per second. To compensate for only two L and R triggers, the settings menu offer six different button layouts where you can use the trackpads as secondary shoulder buttons or have L2 / R2 on screen virtually. Thankfully, jumping out of the app saves the game's state, and you can return by clicking on the app. There's an additional confirmation screen in to give you a second to get ready for resuming.
We'll have video later tonight; meanwhile, find hands-on pictures of the phone (and dock!) in the gallery below!
Update: Fleshed out impressions -- looks like Crash Bandicoot will come pre-loaded!
Xperia Play MWC 2011 hands-on! (update) originally appeared on Engadget on Sun, 13 Feb 2011 15:56:00 EDT. Please see our terms for use of feeds.
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The Sony Ericsson Xperia Play (update: video and full spec sheet!)

But after months of detailed leaks, early hands-on previews, and numerous executive non-denials, the Sony Ericsson Xperia Play is finally 100 percent official.
As we've heard for ages now, it'll run Android 2.3 Gingerbread on a 1GHz Snapdragon processor with Qualcomm Adreno 205 graphics and display those games on a sizable 4-inch, 854 x 480 multi-touch LCD screen, the combination of which Sony says will provide 60 frames per second playback and manage up to 5 hours, 35 minutes of battery life in a single game session with the slide-out PlayStation Certified controller. Gaming credentials aside, you're looking at either a quad-band GSM or CDMA and EV-DO smartphone with a 5-megapixel autofocus camera, LED flash, stereo speakers, Bluetooth and WiFi functionality baked in, as well as Sony Ericsson's Timescape UI layer.
The phone comes preloaded with a "legendary" PSone game of the undisclosed variety, as well as a bevy of popular Android games including Asphalt 6, The Sims 3 and Tetris, and Sony Ericsson promises a library of 50 additional titles available at launch from 20 publishing partners. Some games ported from existing smartphone platforms (like Reckless Racing) will have bonus content on Xperia Play, too. Local area multiplayer gaming is a go, as you'll be able to host a WiFi hotspot on one device and join the game with another. It's launching in March, and will be available on Verizon (a US exclusive) in "early spring," suggesting that we'll see the European launch before it hits the States.
Update: Press release, full, gigantic spec sheet and loads of video after the break!
Continue reading The Sony Ericsson Xperia Play (update: video and full spec sheet!)
The Sony Ericsson Xperia Play (update: video and full spec sheet!) originally appeared on Engadget on Sun, 13 Feb 2011 13:15:00 EDT. Please see our terms for use of feeds.
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